24,858 research outputs found

    Laser Triangulation Sensor

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    Statement of Disclaimer: Since this project is a result of a class assignment, it has been graded and accepted as fulfillment of the course requirements. Acceptance does not imply technical accuracy or reliability. Any use of information in this report is done at the risk of the user. These risks may include catastrophic failure of the device or infringement of patent or copyright laws. California Polytechnic State University at San Luis Obispo and its staff cannot be held liable for any use or misuse of the project

    Low-cost interactive active monocular range finder

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    This paper describes a low-cost interactive active monocular range finder and illustrates the effect of introducing interactivity to the range acquisition process. The range finder consists of only one camera and a laser pointer, to which three LEDs are attached. When a user scans the laser along surfaces of objects, the camera captures the image of spots (one from the laser, and the others from LEDs), and triangulation is carried out using the camera\u27s viewing direction and the optical axis of the laser. The user interaction allows the range finder to acquire range data in which the sampling rate varies across the object depending on the underlying surface structures. Moreover, the processes of separating objects from the background and/or finding parts in the object can be achieved using the operator\u27s knowledge of the objects

    Development of an edge sensor based on polyview optics and laser triangulation principle

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    Common 2D laser line triangulation sensors allow a 2D profile measurement in a single line. To scan samples with great curved surfaces like edges, a single laser line triangulation sensor is insufficient. To measure the entire form of such an edge, it normally requires either multiple measurements of one single sensor or a multi sensor system. For this reason, we developed an edge measurement sensor based on an in-house designed polyview optics and the well-known laser triangulation principle. The new developed edge measurement sensor is capable of measuring the object over a 180 field of view (FOV). The configuration, the calibration process and the measurement results of this edge sensor will be discussed in this paper. © 2016 SPIE.DFG/CRC/87

    Efficient completeness inspection using real-time 3D color reconstruction with a dual-laser triangulation system

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    In this chapter, we present the final system resulting from the European Project \u201d3DComplete\u201d aimed at creating a low-cost and flexible quality inspection system capable of capturing 2.5D color data for completeness inspection. The system uses a single color camera to capture at the same time 3D data with laser triangulation and color texture with a special projector of a narrow line of white light, which are then combined into a color 2.5D model in real-time. Many examples of completeness inspection tasks are reported which are extremely difficult to analyze with state-of-the-art 2D-based methods. Our system has been integrated into a real production environment, showing that completeness inspection incorporating 3D technology can be readily achieved in a short time at low costs

    A regression model for analysing the non-linearity of laser triangulation probes

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    A study on the non-linearity of laser triangulation probes is presented in this paper. The influences of design variables on non-linearity were studied by response surface methodology, and the significant factors were identified. A regression model was developed with which non-linearity can be conveniently evaluated in the design stage of laser triangulation probes. The sensitivities of non-linearity to the design variables are evaluated

    Sensor integration for robotic laser welding processes

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    The use of robotic laser welding is increasing among industrial applications, because of its ability to weld objects in three dimensions. Robotic laser welding involves three sub-processes: seam detection and tracking, welding process control, and weld seam inspection. Usually, for each sub-process, a separate sensory system is required. The use of separate sensory systems leads to heavy and bulky tools, in contrast to compact and light sensory systems that are needed to reach sufficient accuracy and accessibility. In the solution presented in this paper all three subprocesses are integrated in one compact multipurpose welding head. This multi-purpose tool is under development and consists of a laser welding head, with integrated sensors for seam detection and inspection, while also carrying interfaces for process control. It can provide the relative position of the tool and the work piece in three-dimensional space. Additionally, it can cope with the occurrence of sharp corners along a three-dimensional weld path, which are difficult to detect and weld with conventional equipment due to measurement errors and robot dynamics. In this paper the process of seam detection will be mainly elaborated

    Evaluating the Differences of Gridding Techniques for Digital Elevation Models Generation and Their Influence on the Modeling of Stony Debris Flows Routing: A Case Study From Rovina di Cancia Basin (North-Eastern Italian Alps)

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    Debris \ufb02ows are among the most hazardous phenomena in mountain areas. To cope with debris \ufb02ow hazard, it is common to delineate the risk-prone areas through routing models. The most important input to debris \ufb02ow routing models are the topographic data, usually in the form of Digital Elevation Models (DEMs). The quality of DEMs depends on the accuracy, density, and spatial distribution of the sampled points; on the characteristics of the surface; and on the applied gridding methodology. Therefore, the choice of the interpolation method affects the realistic representation of the channel and fan morphology, and thus potentially the debris \ufb02ow routing modeling outcomes. In this paper, we initially investigate the performance of common interpolation methods (i.e., linear triangulation, natural neighbor, nearest neighbor, Inverse Distance to a Power, ANUDEM, Radial Basis Functions, and ordinary kriging) in building DEMs with the complex topography of a debris \ufb02ow channel located in the Venetian Dolomites (North-eastern Italian Alps), by using small footprint full- waveform Light Detection And Ranging (LiDAR) data. The investigation is carried out through a combination of statistical analysis of vertical accuracy, algorithm robustness, and spatial clustering of vertical errors, and multi-criteria shape reliability assessment. After that, we examine the in\ufb02uence of the tested interpolation algorithms on the performance of a Geographic Information System (GIS)-based cell model for simulating stony debris \ufb02ows routing. In detail, we investigate both the correlation between the DEMs heights uncertainty resulting from the gridding procedure and that on the corresponding simulated erosion/deposition depths, both the effect of interpolation algorithms on simulated areas, erosion and deposition volumes, solid-liquid discharges, and channel morphology after the event. The comparison among the tested interpolation methods highlights that the ANUDEM and ordinary kriging algorithms are not suitable for building DEMs with complex topography. Conversely, the linear triangulation, the natural neighbor algorithm, and the thin-plate spline plus tension and completely regularized spline functions ensure the best trade-off among accuracy and shape reliability. Anyway, the evaluation of the effects of gridding techniques on debris \ufb02ow routing modeling reveals that the choice of the interpolation algorithm does not signi\ufb01cantly affect the model outcomes

    Localization in Unstructured Environments: Towards Autonomous Robots in Forests with Delaunay Triangulation

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    Autonomous harvesting and transportation is a long-term goal of the forest industry. One of the main challenges is the accurate localization of both vehicles and trees in a forest. Forests are unstructured environments where it is difficult to find a group of significant landmarks for current fast feature-based place recognition algorithms. This paper proposes a novel approach where local observations are matched to a general tree map using the Delaunay triangularization as the representation format. Instead of point cloud based matching methods, we utilize a topology-based method. First, tree trunk positions are registered at a prior run done by a forest harvester. Second, the resulting map is Delaunay triangularized. Third, a local submap of the autonomous robot is registered, triangularized and matched using triangular similarity maximization to estimate the position of the robot. We test our method on a dataset accumulated from a forestry site at Lieksa, Finland. A total length of 2100\,m of harvester path was recorded by an industrial harvester with a 3D laser scanner and a geolocation unit fixed to the frame. Our experiments show a 12\,cm s.t.d. in the location accuracy and with real-time data processing for speeds not exceeding 0.5\,m/s. The accuracy and speed limit is realistic during forest operations

    Scanning from heating: 3D shape estimation of transparent objects from local surface heating

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    Today, with quality becoming increasingly important, each product requires three-dimensional in-line quality control. On the other hand, the 3D reconstruction of transparent objects is a very difficult problem in computer vision due to transparency and specularity of the surface. This paper proposes a new method, called Scanning From Heating (SFH), to determine the surface shape of transparent objects using laser surface heating and thermal imaging. Furthermore, the application to transparent glass is discussed and results on different surface shapes are presented
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